Power Stone

The Power Stone

Items of the MCU, Part 3

I'll be spacing out the Infinity Stones throughout this series, and I figured the best one to start with was the first one Thanos gets. The Power Stone seems like it'll be the most expensive of the stones since GURPS tends to value combat traits pretty highly, and it needs to cover both the strength/durability and energy-based powers the stone grants.

“These carriers can use the stone to mow down entire civilizations like wheat in a field…”

Notes: I gave a lot of thought over the best way to represent the versatility of the gems, including having RPM-style skills for each stone's defining concept. Although that brings up the question of where the energy for the "spells" would come from, and RPM actually suggests representing enchanted items via gadgets. I settled on Wildcard Powers from Supers, and for each stone I'll give a couple sample abilities based on what we see done in the movies! As for the gadget limitations, the stones can be broken by a similar Cosmic force (i.e., Wanda or the other stones), and I used the Can Be Stolen as if they were in the gauntlet. Change the latter as needed.

The Power Stone (2428)
Infinity Stone -30%: Breakable (DR 26+, SM -9) -0%, Can Be Stolen (Forcefully Removed, may not work for opponent) -5%, Unique -25%

DR 30 +20%: Cosmic +50%, Infinity Stone -30% (180); Indefatigable +20%: Cosmic +50%, Infinity Stone -30% (36); IT (Damage Reduction 20) +20%: Cosmic +50%, Infinity Stone -30% (240); ST +8/50 +320%: Cosmic +50%, Super-Effort +300%, Infinity Stone -30% (336); Unkillable 1 +20%: Cosmic +50%, Infinity Stone -30% (60)

Energy! (Control Energy 2 (9’ radius), Godlike)) +160%: Cosmic +50%, Ranged +40%, Collective +100%, Infinity Stone -30% (156)) (624)

Power! (Create Energy 1, Very Large) +160%: Cosmic +50%, Ranged +40%, Destruction +100%, Infinity Stone -30% (208)) (832)

Energy! uses (156):

DR 69 -55%: Absorption (Burning Attack) +5%, Cosmic +50%, Active Defense -40%, Infinity Stone -30%, Limited (Heat/Fire) -40% (156)
Regeneration (1/sec) +20%: Affects ER +0%, Cosmic +50%, Infinity Stone -30% (120)

Power! uses (208):

Affliction 5 (Agony) +270%: Cosmic +50%, Incapacitation (Agony) +100%, Malediction 2 +150%, Infinity Stone -30% (185)
Burning/Crushing Attack 34d +20%: Cosmic +50%, Infinity Stone -30% (204)
Burning/Crushing Attack 15d +170%: Armor Divisor 2 +50%, Area 3 +150%, Cosmic +50%, Infinity Stone -30% (203)
Burning Attack 3d +1240%: Armor Divisor 2 +50%, Cosmic +50%, Area 23 (8,388,608y) +1150%, Extended Duration (x3) +20%, Persistent +40%, Costs 2 FP -20%, Emanation -20%, Infinity Stone -30% (201)
Create Electricity 6+1* (49,000 kJ) +60%: Cosmic +50%, Ranged +40%, Infinity Stone -30% (192)
DR 29 +40%: Cosmic +50%, Hardened 2 +40%, Force Field +20%, Active Defense -40%, Infinity Stone -30% (203)

*The base Create power is also being used in this calculation of output.

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    Resource Author: Cthulhu_Holmes